AI Insights · Timothy · October 2022
Top 5 Business Games in Ecuador Q3 2022: Performance Insights
Discover the performance trends of the top 5 business games in Ecuador for Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 business games in Ecuador showed diverse performance trends across downloads, revenue, and active users. Here’s a detailed breakdown of their performance, based on data from Sensor Tower.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw varied weekly revenue, peaking at around $483 in early July and dropping to approximately $97 at the start of August. Downloads fluctuated significantly, with a peak of 13.4K in mid-September and a low of 1.4K by the end of the month. Active users also showed a dynamic trend, starting at 10.5K at the end of June and reaching a high of 24.4K in late July, before settling at 10.1K by the end of September.
Grand Hotel Mania: Management by MY.GAMES B.V. had a steady revenue trend, with minor fluctuations around $100 throughout the quarter. Downloads spiked to 1.1K in mid-September, with active users also peaking at 3.5K during the same period. The game maintained a stable active user base, ending the quarter with approximately 1.8K users.
Idle Billionaire Tycoon from PLAYHARD, which launched in July 2022, showed promising growth in its initial weeks. Weekly revenue reached $240 in mid-September and downloads peaked at 317 in the same week. Active users grew from 148 at the end of August to 433 by the end of September, indicating a positive reception among players.
My Success Story Business Life by Rodan mobile Korlatolt Felelossegu Tarsasag experienced modest revenue, peaking at $60 in early August. Downloads saw an initial spike to 1.3K in mid-July before stabilizing around 400 by the end of September. Active users followed a similar trend, peaking at 2.1K in mid-July and ending the quarter with 659 users.
My Perfect Hotel from SayGames LTD enjoyed a consistent performance in terms of downloads and active users. Downloads remained strong, averaging around 5K to 6.5K weekly, while active users peaked at 13.7K in mid-September, ending the quarter with 12.6K users. Revenue was modest, with a peak of $92 in late August.
For more detailed insights and data on app performance, visit Sensor Tower.